When she gets too burned out on studying, Sarah’s been playing the game “Harvest Moon: A Wonderful Life” on our GameCube since I bought it for her for Christmas. It’s a lot like both Animal Crossing and The Sims in that you’re controlling a character in all aspects of his life, as he attempts to run his farm, make friends, engage in romance, and more.
Meanwhile, I’m attempting to learn basic Italian for our upcoming trip. I’ve been using the short lessons at LearnItalianPod.com as well as at the BBC website, and I’ve got a book out of the library to help me.
While watching Sarah play for a few minutes the other day, it struck me that combining these two activities could quite possibly be the best way to learn a new language. When I start learning a language, I find it pretty easy to learn the rules of grammar: how to construct sentences, in what order to place words, how to manipulate endings to form plurals, etc. What I have trouble with is learning enough vocabulary that I would feel comfortable, or at least not totally lost, in all the various situations I might find myself.
Harvest Moon takes your character and has him engage in a large number of common real-life activities: cooking, shopping, ordering food, looking for people, exchanging small-talk, sleeping, cleaning up, and so on. What if, instead of all English, it began the game by replacing a few common words with words in another language. Instead of “bring your milk to this cooler,” it could tell you to bring your latte to the cooler. Instead of picking a flower, you’d pick a fiore. Instead of your cow being hungry, it could be affamata. Slowly, as the game progressed, more and more common terms could be replaced with their foreign equivalents. At some point, new characters could appear who only spoke in Italian, and you’d have to figure out what they’re saying in order to interact. Eventually, all the text in the game could be in Italian, and if the change was gradual enough, over the course, of many dozens of hours of play, the player might not even miss a beat.
This would, I think, work better than other methods, because 1) people love playing videogames, and will gladly do them for hours, even if they don’t necessarily understand all the words, 2) part of playing games is solving puzzles, so players’ brains would just interpret the foreign language as another type of puzzle, and 3) all the words used would be shown in a familiar sort of context, with visual cues to aid in understanding.
Videogames appeal to young and old alike, so this could potentially be a great learning tool for anyone. Kids are naturally more adept at learning languages, too, so it would work even better for them. And the marketing opportunities are tremendous: sell it to videogamers as a game, or to parents or educators as a learning tool.